[[最新ニュース]]
 
 **05/12/30
 - * 5 typos reported by Ellor fixed.
 - * Improving walls when not the writ holder should not be possible any longer.
 - * Inventory restrictions for botanize, harvest, forage, and pick sprout.
 - * Bug with loosing faith for eating or drinking fixed.
 - * Village guards should respawn correctly and head for the token more often when in caves.
 - * It is now possible to spawn at the token itself.
 - * An anti-cheat fix may happen to people who lag much. Hopefully it will not be noticable.
 - * Erroneous outline colours on guards fixed.
 - * Bugs with huge altars fixed.
 - * Two new spells were added. One to all deities, and one to Libila and Vynora.
 **05/12/22
 - * Improving walls/fences is now limited by the item ql and the skill in combination instead of the best of those two.
 - * Unfinished items now need to be hot in order to finish. They should however keep their temperature at initial creation.
 - * Decaytime for certain liquids like sap, syrup and juice was far too low so they now last longer.
 - * More web interface methods.
 **05/12/15
 - * You may now remove colors/paints by using a metal brush.
 **05/12/14b
 - * Probable reconnect-hang bug fixed.
 - * You may now receive and use titles. Check the /title and /titles commands. A small bug with selecting titles exists, but can be avoided by clicking on the undesired title (or 'none' option).  
 **05/12/14
 - * Campfire size increased to original size. Forges were made larger again. This will only affect new forges.
 - * Walls now load colors properly.
 - * Still debugging the anti-cheat system so some instability may still occur.
 - * Problem with opening of containers should be fixed.  
 **05/12/13
 - * Campfires now hold less items than forges.
 - * Fighting now correctly only gives skill when damage is dealt. Progress may need some tweaking.
 - * Autoban removed, instead insta-teleportation will happen when you move too fast.
 - * Dye making should work better with containers.
 - * Some small reputation fixes.
 - * Other small bugfixes.
 **05/12/07
 - * Drag and drop bug fixed, as well as some other for mortals non-noticable ones.
 **05/12/06
 - * Part of the movement cheat detection is now automated and will ban you.
 - * Fighting now correctly only gives skill when damage is dealt. Progress may need some tweaking. Various other more or less serious bugfixes, with dye, cotton seed picking and pumpkin crushing for instance.
 
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