[[最新ニュース]]
 ** 04/08/31 
 - Wounds will go over 100 in severity now, and hence heal better. 
 - Creatures (including guards) will now have no natural armour with regards to other creatures. 
 
 ** 04/08/30
 - Make sure to start using and debugging the new client at http://www.wurmonline.com/client/wurmclient.jnlp , since it will replace the old one soon. 
 - Newbies may now attack aggessive creatures. 
 - Items of different materials shouldn't combine any more. 
 - Traders will not pay for worthless items anymore. 
 - After next reboot temperatures should remain in objects. 
 - Item names are generated in a new way. The difference should be 'large iron anvil' instead of 'iron large anvil' etc. 'Medium' will not be displayed any longer as that is the default size. 
 - Trolls move faster. 
 - Creatures will normally not enter guarded towns any more. Monsters like trolls may gather up and raid though. 
 - Some creatures won't hunt as ferociously any more. 
 - A large increase in the number of creatures has been reported. 
 - Tree ages were reset and randomized. 
 - Possible to set negative reputations again. 
 
 ** 04/08/26
 - Wounds will save state better. 
 - Villages now accept twice as many citizens. 
 - Creatures now move north as well.(!) 
 - Only cows are milkable right now. 
 - You now need to equip and arm guards. Who can do this is managed by the village writ.  These items can only be retrieved again from their corpses. Small bug with equipped item not showing immediately remains. 
 - Bug with guards taking village slots fixed. 
 - Seeds can now be found in the wild. 
 
 ** 04/08/24
 - Database reset coming up.  Tomorrow at about 20.00 hrs GMT the server has been reset.  Everything will be new.  A new map will be generated, houses and villages will disappear.  Skills will be reset.  Some people had too high skills due to exploits that now are fixed.  You will keep your player name, password and playing time.  There will be some kind of reimbursement.  All else will be new.  We are doing our best and it was necessary sooner or later. 
 - This is sooner. 
 
 ** 04/08/23
 - Practice dolls work. 
 - Reputation for GM's can't be set to lower than 0 any longer. Raise any if you have set them below 0;) 
 
 ** 04/08/22 
 - Better disconnection procedure. You will now leave the world after disconnecting: 
 -- 1) In 5 minutes after your last fight. 
 -- 2) In 5 minutes after your last criminal action, regardless of whether you were noticed or not. 
 -- 3) In 1 minute if you disconnect anywhere. 
 -- 4) Immediately if you disconnect in your home village/homestead. 
 -- The maximum value applicable is used. 
 -- You can check that time with the command '!lotime'. 
 - The server will not accept connections when lagging since it only escalates the lag.
 
 ** 04/08/18
 - You may now remove people on your friends list with !remove (person). 
 - The command !info shows the basic game info. 
 - Trolls spawn new things. 
 - You may lead cows with rope, made from 'wemp'. 
 - Practice dolls available for construction. They don't work yet though. 
 
 ** 04/08/11
 - Steel and charcoal lumps weight have been increased.
 - Server hang when modifying reputations fix.
 - Wall destruction bugfix.
 - Reputation bugfix.
 - Movement impairing wounds bugfix.
 - Double armour bugfix. Remove and relog to retrieve the other armour part if it is gone.
 
 ** 04/08/10
 - Guard code rewritten.
 - Other exploits and bugs fixed as well.
 - Oh, and notice the creatures. Watch out, everything got more dangerous!
 
 ** 04/08/02
 - Guards have been given faster reactions.~
 ガードマンはより速い反応を与えられました。
 - Other exploits with fighting have been fixed and the reporters will be rewarded. Skill reduction may occur for some players.~
 戦いを備えた他の功績は固定しました。また、リポーターが報いられるでしょう。技術縮小が何人かのプレーヤーのために生じるかもしれません。
 - Remember, we expect you to report bugs and exploits, not abuse them ad nauseum;). ~
 思い出す、私たちは、バグを報告することを期待します、また開発する、ない、それらを乱用する、広告nauseum;)。
 

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