[[最新ニュース]]
 
 **04/12/07
 - Skill progression slowed down. Skills SHOULD work according to all calculations. Things are generally harder, since it works as intented now.
 - A sudden heatwave have evaporized all water in containers.
 - Altars must now be used on the ground.
 - Digging now has a difficulty. Dirt is easiest, sand next, and clay most. The slope affects the difficulty as well. You may dig steeper with higher skill. Bizarre!
 - Mines now have a max ql, and different ores have different difficulties (gold being hardest to mine, iron easiest).
 **04/12/03
 - Skills fix again, affecting for instance digging and mining qls.
 - Liquids can now be moved and combined.
 - Small encumbrance bug fixed.
 **04/12/02
 - Skills should work properly again. If the bisarre problems repairing and improving still exist, post in the forum.
 - Guard management extended with the capability to remove items and prolong contracts. Pvp will be allowed again soon, so start arming the guards!
 **04/12/01
 - Skills changed again. Learning might be a bit too slow so keep an eye on it.
 - Commands changed from '!command' to '/command' so type /help now instead.
 - /me should work again. Fishing should be better.
 - The per cent chance for creation was changed to a string.
 - Bug with creatures weren't moving fixed.
 

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