[[最新ニュース]] **04/12/07 - Skill progression slowed down. Skills SHOULD work according to all calculations. Things are generally harder, since it works as intented now. - A sudden heatwave have evaporized all water in containers. - Altars must now be used on the ground. - Digging now has a difficulty. Dirt is easiest, sand next, and clay most. The slope affects the difficulty as well. You may dig steeper with higher skill. Bizarre! - Mines now have a max ql, and different ores have different difficulties (gold being hardest to mine, iron easiest). **04/12/03 - Skills fix again, affecting for instance digging and mining qls. - Liquids can now be moved and combined. - Small encumbrance bug fixed. **04/12/02 - Skills should work properly again. If the bisarre problems repairing and improving still exist, post in the forum. - Guard management extended with the capability to remove items and prolong contracts. Pvp will be allowed again soon, so start arming the guards! **04/12/01 - Skills changed again. Learning might be a bit too slow so keep an eye on it. - Commands changed from '!command' to '/command' so type /help now instead. - /me should work again. Fishing should be better. - The per cent chance for creation was changed to a string. - Bug with creatures weren't moving fixed.